| Papers [181-192] of 268 :: [Page 16 of 23] |
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Pythagoras and the Pythagorean Theorem, 2002. This paper discusses the ancient Greek philosopher Pythagoras of Samos and the Pythagorean School 650 words (approx. 2.6 pages), 3 sources, $ 26.95 »
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Abstract .The author examines the influence Pythagoras had on ancient learning, the Pythagorean Theorem, and the Pythagorean School, and notes that that the Pythagorean School was inspired by Pythagoras's genius. It was half religious and half scientific, and followed a code of secrecy which served its purpose in ancient times, but which has prevented historians from obtaining much information about Pythagoras other than through later second-hand sources.
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SETI and the Drake Equation, 2002. An insight into the Search for Extra-terrestrial Intelligence (SETI) in terms of the Drake equation. 1,400 words (approx. 5.6 pages), 5 sources, $ 53.95 »
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Abstract This paper will look at the topic about the Search for Extra-terrestrial Intelligence (SETI) and will analyze it in terms of the famed Drake equation that has come to define this quest for life elsewhere in the cosmos. An attempt will also be made to put forward the writer's opinion about the dynamics of this equation.
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Women and Mathematics, 2002. A discussion of the percieved inequality of women in mathematics. 650 words (approx. 2.6 pages), 2 sources, $ 26.95 »
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Abstract This paper examines the prevailing attitude towards women in mathematics and explains why in our enlightened age, when women are as educated as men, they are still considered by many to be unequal to men in many fields.
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"Full Metal Jacket", 2002. Uses the Game Theory to analyze the film, "Full Metal Jacket" by Stanley Kubrick. 1,650 words (approx. 6.6 pages), 4 sources, $ 62.95 »
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Abstract This paper provides an analysis of Stanley Kubrick's film, "Full Metal Jacket," and discusses how this film can be understood with relation to the Game Theory. The paper analyzes three characters from the film and considers how their choices in the film illustrate the viability of game theory. Game theory is described here as a mathematical formula that asseses outcomes of situations based on people's choices and the author of this paper sees Kubrick's film as an example of how outcomes are effected by particular choices.
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Conceptual and Procedural Knowledge in Mathematics, 2002. A look at how theoretical difference can be extended to the understanding and solving of actual mathematical problems. 650 words (approx. 2.6 pages), 4 sources, $ 26.95 »
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Abstract This paper is written on conceptual and procedural knowledge in mathematics. Procedural knowledge-or more appropriately skills-refers to the ability to physically solve a problem through the manipulation of mathematical skills: with pencil and paper, calculator, computer, etc. There is thus, in a theoretical sense, a difference between conceptual and procedural knowledge in mathematics.
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Mathematics Performance, 2002. Determines testing performance via research methods on format in mathematics. 1,400 words (approx. 5.6 pages), 8 sources, $ 53.95 »
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Abstract This paper explores the methods used in an "action research capstone" project designed to test and to assess the performance of students during this familiarization process and the potential impact of familiarization upon grade and testing performance in mathematics testing.
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Calculators and Mathematics, 2002. Examines the role of calculators in the teaching of mathematics. 650 words (approx. 2.6 pages), 6 sources, $ 26.95 »
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Abstract Focusing on public school age children, this paper argues that basic numeracy must be first taught before calculators are used in these schools. Subsequently, the introduction of calculators is essential for practical reasons of productivity and also, surprisingly, because they facilitate abstract conceptualization of mathematics.
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The Copernican Revolution, 2002. Shows the beginnings of natural laws with the advent of the Copernican Revolution. 900 words (approx. 3.6 pages), 4 sources, $ 35.95 »
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Abstract This paper examines the mathematical event known as the Copernican Revolution. This revolution was the introduction of natural laws into the world of science and religion.
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Mathematics and Language, 2002. Compares and gives similarities of mathematics and language. 650 words (approx. 2.6 pages), 2 sources, $ 26.95 »
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Abstract This paper discusses the similarity between mathematics and language. Human languages have certain structures that facilitate the expression of ideas. These structures operate by the same rules as mathematics.
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Gender Differences, 2002. A study of the gender differences between girls and boys, through to adolescent years. 1,900 words (approx. 7.6 pages), 6 sources, $ 71.95 »
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Abstract This is on the topic of gender differences in boys and girls. Specifically, the paper looks at the different levels of understanding in mathematics as wekk as how girls often suffer from depression during the adolescence years.
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Teaching Maths Well, 2002. A study into the level of math education by elementary school teachers and whether they could be the first weak link in the education system. 1,900 words (approx. 7.6 pages), 15 sources, $ 71.95 »
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Abstract A paper on the link between the lack of proper education of elementary school math teachers and the education system's poor mathematics results.
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Teaching Geometry, 2002. A study of the manipulative method of teaching geometry. 2,150 words (approx. 8.6 pages), 18 sources, $ 80.95 »
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Abstract A paper that states that the use of math manipulative to teach math concepts in geometry increases the student's ability to grasp skills and concepts.
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